# Difference between revisions of "User:Tkiesel/Dev Notebook"

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(Arrrrgggghghhh!!!!) |
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== DeBroglie Roadmap / Development notepad / Brainstorming Sandbox == | == DeBroglie Roadmap / Development notepad / Brainstorming Sandbox == | ||

− | # | + | # Continue tracking down why there are so many skipped turns. |

− | + | #* I used an approximation via <math>e^x = \lim_{n \to +\infty}(1+\frac{x}{n})^n</math>, with n = 128 It helped a lot, and it only gets serious error at 4-5+ bandwidths away. Also, the approximation drops off faster than the real thing, which is more acceptable to me than lingering too high. | |

+ | # Virtual gun array time! | ||

+ | #* How to choose a gun? I'm tempted to try instant runoff voting between several selectors with different rolling depths. |

## Revision as of 06:19, 26 June 2012

## DeBroglie Roadmap / Development notepad / Brainstorming Sandbox

- Continue tracking down why there are so many skipped turns.
- I used an approximation via <math>e^x = \lim_{n \to +\infty}(1+\frac{x}{n})^n</math>, with n = 128 It helped a lot, and it only gets serious error at 4-5+ bandwidths away. Also, the approximation drops off faster than the real thing, which is more acceptable to me than lingering too high.

- Virtual gun array time!
- How to choose a gun? I'm tempted to try instant runoff voting between several selectors with different rolling depths.