I'm a student at the University of Pennsylvania studying Computer Science and Math. I've been hooked on playing with AI ever since I learned to program, and having grown up gaming, I find myself constantly learning new things about old things.
All of my projects are and will be open source and will be available here: 
You can find out more about me and my interests by checking out my blog: 
At the moment, I'm working on developing a rigorous (unnamed) segmentation gun that employs ideas from game theory and statistics to best bring about ruin, but I've still got a lot I need to brush up on.