I've mostly been busy with other projects, largely some electronics stuff. I'll probably link to some project pages for my electronics stuff once I eventually get some up, could take a while though ;)
Also, today I just started trying out a game called The Last Federation which I can't help but reminded of Robocode when playing battles in it. There's no coding of course... but the way that you're dodging bullets and carefully planning movement path with a limited turning rate, plus where to aim at moving opponants, in a (unusually) turn-based environment really strongly resonates with how I think about wave surfing in Robocode. I suspect Robocoders who want a relaxing(?) non-coding game which resonates with the wave surfing mentality might find this one to be interesting.
Interesting, what kind of electronics? I got stuck into building some analogue amplifiers a while ago, and recently I've been playing with switching regulators.
I have a problematic habit of starting new projects when existing ones are only partially done... leading to a fair number number of projects being in-progress at a time. Oh well, it's fun :)
Main current ones are:
- A high bandwidth infrared tranciever board, with which I'm intendeding to try some modulation experiments with.
- A very high resolution frequency counter (using some phase comparison tricks)
- An audio ADC project, with some little tricks up my sleeve for improved dynamic range
Each of which involve things that could be considered subprojects in their own right.