Huge battle results file?
In literumble stats I see that one of my rumble client has stopped working for a few days — and once I had a look, it shows
929073875 Jul 2 21:40 resultsmelee.txt
the resultsmelee.txt grows so large that even the JVM gets killed when processing the file (887M)
and the content of the file is just one line which gets duplicated all the time (which grows exponentially).
Not sure whether this bug is fixed in the newest version, or how can I send pull request to robocode base? the github code seems to be mirror only.
I would suggest making a bug on Sourceforge and attaching a patch if you have a fix.
The patch is submitted:
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You can view and copy the source of this page.Xor (talk)
Literumble will reject battles older than 24 hours, so any broken battles have a limited window of problems.
Thousands of duplicated battles could be generated within only a few minutes due to the fact of exponential growth. Thankfully this only happens to bots with multiple weight classes. If literumble is not removing duplicates, then this could answer why some bots get 2x or 5x more battles than other bots. And for those bots, their battle result is mainly determined by those duplicated record which causes inaccurate score ;(
Hope fnl should react sooner this time (instead of half a year)
Only that pairing will have lots of battles - it won't affect the score that much, since it doesn't affect all the other battles. Also, pairings are weighted with a rolling average so roughly only the last 40 battles actually contribute. So once some more battles happen it won't matter.