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Version History - Archived Talk 20061103
Author(s) wcsv
Extends AdvancedRobot
Targeting Neural Targeting with GuessFactors
Movement Wave Surfing
Current Version 0.5.4

Background Information

What's special about it?
It's mine and it's the first bot to use self-organizing maps for gunnery and movement.
How competitive is it?
It is rather competitive, currently ranked 39th in RoboRumble 1v1.


How does it move?
It Wave Surfs using a self-organizing map (SOM) to store/analyze statistics.
How does it fire?
Again it uses an SOM to store/analyze statistics on the enemy's movement.
How does the melee strategy differ from one-on-one strategy?
There is no melee strategy. See EngineerMelee.
How does it select a target to attack/avoid in melee?
I guess it would attack the first bot it saw, obliviously believing it was in one on one.
What does it save between rounds and matches?
It saves its neural nets between rounds, nothing between matches.

Additional Information

Where did you get the name?
It seemed appropriate for a learning bot.
Can I use your code?
What's next for your robot?
Be as good as PowerHouse.
Does it have any White Whales?
The gun is still pretty weak against Wave Surfers, but there is a lot of room for improvement still...
What other robot(s) is it based on?
It's basically PowerHouse's core structure with SOM neural networks in place of PH's more "traditional" array based intelligence gathering.
Not so anymore. As of version 0.2.3 I have redesigned and rewritten just about everything that was inherited from PowerHouse.

See also