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Revision as of 05:01, 26 June 2012 by Voidious (talk | contribs) (updated for 2.0.0)
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Version History - Code
Author(s) Voidious
Extends AdvancedRobot
Targeting Shadow/Melee Gun
Movement Minimum Risk Movement
Current Version 2.0.0
Code License zlib

Background Information

What's special about it?
It's my first decent melee bot. Also, it was my first bot that didn't have a Star Wars themed name. =)
I think it has a pretty good gun for a MiniBot. It uses Shadow/Melee Gun and displacement vectors.
How competitive is it?
It's top 10 in MiniMelee, but it's not really a top contender. Maybe with some much improved movement it could get in the mix.


How does it dodge bullets?
It doesn't, but it should have some halfway decent Random Movement.
How does the melee strategy differ from one-on-one strategy?
It doesn't.
How does it select a target to attack/avoid in melee?
It doesn't - it aims at everyone at once, as in Shadow/Melee Gun.
What does it save between rounds and matches?
Segmented sets of displacement vectors about each enemy.

Additional Information

Where did you get the name?
"Broken Sword" is the name of one of the awesome warriors in the movie Hero.
Can I use your code?
Yes, it's in the JAR under zlib. Have fun!
What's next for your robot?
Tuning the gun, improved movement, or collecting dust while I get back to Diamond.
Does it have any White Whales?
Not really - maybe when he gets a bit better.
What other robot(s) is it based on?