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I discovered robocode in 2012, and soon became addicted to it. However I didn't release anything until 2017.

My project(s):

RobocodeGL: An attempt to adapt robocode to the modern world.

My bots:

ScalarR: An attempt to further explore the idea of surfing everyone in melee, by using the same algorithm as in 1v1.

ScalarN: Originally a melee bot, but the 1v1 part draws more attention then.

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