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Show new changes starting from 08:20, 27 February 2020
   

23 February 2020

22 February 2020

14 February 2020

12 February 2020

  • User talk:Xor; 11:05 . . ‎Xor (Talk | contribs) posted a reply to "Thoughts: gun inertia"‎ (This strategy looks awesome! I think it's a good solution to the "peak keeps fast moving problem", and with 80% guaranteed lower-bound.)
  • User talk:Xor; 10:59 . . ‎Xor (Talk | contribs) posted a reply to "Thoughts: gun inertia"‎ (You can certainly reuse the cluster from previous knn search directly, this only makes kde taking a little more time (and for VCS kde, it's almost zero overhead). But yes, the rolling rate hyperpar...)

11 February 2020

  • User talk:Xor; 18:28 . . ‎Skilgannon (Talk | contribs) posted a reply to "Thoughts: gun inertia"‎ (This would make sense if there were a single peak probability we were aiming at, but I think movements tend to be multimodal. If we are always aiming at the highest peak, then if the peaks move up ...)

10 February 2020

  • User talk:Xor; 17:27 . . ‎Beaming (Talk | contribs) posted a reply to "Thoughts: gun inertia"‎ (There are several bots which oscillate (reverse lateral velocity every tic). In this situation linear guns or any other simple predictors which use only the latest velocity information will fail mi...)

8 February 2020

6 February 2020

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3 February 2020

1 February 2020

31 January 2020

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